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Description
Hello,
First of all, awesome library! I've been using it for the last week or so to build a little TUI softphone and it's been great.
I think I found a small UI bug, or I'm doing something wrong. I have a vertical container containing a toggle and another vertical container. This inner vertical container contains an empty horizontal container and a button.
If I launch the project and press the down arrow, my cursor disappears! If I press the down arrow again, it reappears on the button. From there, the UI seems to have "learned" the correct behaviour, and clicking up/down once correctly goes between the toggle and the button.
I threw together a minimum reproducible example: https://gitlab.scd31.com/stephen/ftxui-bug-repro
Here's my main.cpp, if you don't want to click through:
#include <ftxui/component/component.hpp>
#include <ftxui/component/event.hpp>
#include <ftxui/component/screen_interactive.hpp>
#include <ftxui/dom/elements.hpp>
#include <ftxui/screen/screen.hpp>
using namespace ftxui;
int main() {
auto term = ScreenInteractive::Fullscreen();
auto btn1 = Button("button 1", [] {});
auto containerTab1 = Container::Vertical({Container::Horizontal({}), btn1});
std::vector<std::string> tabValues{
"Tab1",
};
int tabSelected = 0;
auto tabToggle = Toggle(&tabValues, &tabSelected);
auto container = Container::Vertical({tabToggle, containerTab1});
auto renderer = Renderer(container, [&] { return container->Render(); });
term.Loop(renderer);
return 0;
}
Thanks in advance!