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| 1 | +package huihui.crsc.events; |
| 2 | + |
| 3 | +import huihui.crsc.utils.PlayerUtils; |
| 4 | +import org.bukkit.*; |
| 5 | +import org.bukkit.block.Block; |
| 6 | +import org.bukkit.entity.EntityType; |
| 7 | +import org.bukkit.entity.Player; |
| 8 | +import org.bukkit.event.EventHandler; |
| 9 | +import org.bukkit.event.Listener; |
| 10 | +import org.bukkit.event.block.Action; |
| 11 | +import org.bukkit.event.player.PlayerInteractEvent; |
| 12 | +import org.bukkit.event.vehicle.VehicleEnterEvent; |
| 13 | +import org.bukkit.event.vehicle.VehicleExitEvent; |
| 14 | +import org.bukkit.inventory.EquipmentSlot; |
| 15 | + |
| 16 | +import java.util.ArrayList; |
| 17 | +import java.util.List; |
| 18 | +import java.util.Random; |
| 19 | + |
| 20 | +import static huihui.crsc.ClickRailSpawnCar.playerCarTimeCount; |
| 21 | + |
| 22 | + |
| 23 | +public class ScanPlayerEvents implements Listener { |
| 24 | + |
| 25 | + // 检测玩家点击 |
| 26 | + @EventHandler |
| 27 | + public void onClickBlock(PlayerInteractEvent event) { |
| 28 | + Block block = event.getClickedBlock(); |
| 29 | + Player player = event.getPlayer(); |
| 30 | + if (block == null){ |
| 31 | + return; |
| 32 | + } |
| 33 | + if (event.getAction() == Action.LEFT_CLICK_BLOCK){ |
| 34 | + return; |
| 35 | + } |
| 36 | + if (event.getHand() == EquipmentSlot.OFF_HAND){ |
| 37 | + return; |
| 38 | + } |
| 39 | + double x = block.getX(); |
| 40 | + double y = block.getY() + 1; |
| 41 | + double z = block.getZ(); |
| 42 | + |
| 43 | + Material clickType = block.getType(); // 获取方块的类型 |
| 44 | + |
| 45 | + if (clickType == Material.RAIL) { |
| 46 | + spawnCar(x, y, z, player); |
| 47 | + } |
| 48 | + else if (clickType == Material.POWERED_RAIL){ |
| 49 | + spawnCar(x, y, z, player); |
| 50 | + } |
| 51 | + else if (clickType == Material.ACTIVATOR_RAIL){ |
| 52 | + spawnCar(x, y, z, player); |
| 53 | + } |
| 54 | + else if (clickType == Material.DETECTOR_RAIL){ |
| 55 | + spawnCar(x, y, z, player); |
| 56 | + } |
| 57 | + |
| 58 | + } |
| 59 | + |
| 60 | + // 检测玩家上车 |
| 61 | + @EventHandler |
| 62 | + public void onEnterCar(VehicleEnterEvent event){ |
| 63 | + // 获取进入到矿车的玩家 |
| 64 | + if (event.getVehicle().getType().equals(EntityType.MINECART)){ |
| 65 | + // 防止动物进入,报错 |
| 66 | + if (event.getEntered() instanceof Player){ |
| 67 | + Player player = (Player) event.getEntered(); |
| 68 | + Long enterTime = System.currentTimeMillis(); |
| 69 | + // 给玩家计时 |
| 70 | + playerCarTimeCount.put(player, enterTime); |
| 71 | + PlayerUtils.send(player, "#AQUA#欢迎乘坐NameFlying第%d号列车,已开始计时。", randomCarNum()); |
| 72 | + } |
| 73 | + } |
| 74 | + |
| 75 | + } |
| 76 | + |
| 77 | + // 检测玩家下车 |
| 78 | + @EventHandler |
| 79 | + public void onCarUnuseful(VehicleExitEvent event){ |
| 80 | + if (event.getVehicle().getType().equals(EntityType.MINECART)){ |
| 81 | + // 防止动物进入,报错 |
| 82 | + if (event.getExited() instanceof Player){ |
| 83 | + Player player = (Player) event.getExited(); |
| 84 | + // 停止计时,并告知玩家 |
| 85 | + if (playerCarTimeCount.containsKey(player)){ |
| 86 | + Long enterTime = playerCarTimeCount.get(player); |
| 87 | + Long stopTime = System.currentTimeMillis(); |
| 88 | + double spendTime = (double) (stopTime - enterTime) / 1000; |
| 89 | + PlayerUtils.send(player, "#AQUA#本次旅程共花费:#GREEN#" + spendTime + " #AQUA#秒,感谢乘坐NameFlying此次列车。"); |
| 90 | + // 删除Map中的玩家 |
| 91 | + playerCarTimeCount.remove(player); |
| 92 | + } |
| 93 | + // 将车子销毁 |
| 94 | + event.getVehicle().remove(); |
| 95 | + } |
| 96 | + } |
| 97 | + } |
| 98 | + |
| 99 | + public void spawnCar(double x, double y, double z, Player player){ |
| 100 | + // console报告 |
| 101 | + System.out.println("玩家:" + player.getName() + "召唤了一个矿车 坐标:(" + x + ", " + y + ", " + z + ")"); |
| 102 | + // 获取玩家所在world |
| 103 | + World world = player.getWorld(); |
| 104 | + // 定义矿车位置 |
| 105 | + Location location = new Location(world, x, y, z); |
| 106 | + // 生成矿车并让玩家坐上去 |
| 107 | + world.spawnEntity(location, EntityType.MINECART).addPassenger(player); |
| 108 | + } |
| 109 | + |
| 110 | + public int randomCarNum(){ |
| 111 | + List<Integer> numList = new ArrayList<>(); |
| 112 | + numList.add(114); |
| 113 | + numList.add(514); |
| 114 | + numList.add(1919); |
| 115 | + numList.add(810); |
| 116 | + Random random = new Random(); |
| 117 | + return numList.get(random.nextInt(4)); |
| 118 | + } |
| 119 | + |
| 120 | +} |
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