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Description
Description
2025-10-22.06-17-54.mp4
I tried disabling frustum culling, to no avail.
Using the latest version (r180)
This also happens with the old deprecated CanvasRenderer, so I’m thinking the problem may come from Projector.js
Reproduction steps
Set up a scene with SVGRenderer, a camera, and a single mesh (I used a 10x1x10 one)
Rotate/move the camera around and you should notice triangles from the mesh disappearing and reappearing
Code
Check the jsfiddle
Live example
Screenshots
I included a video
Version
r180
Device
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Browser
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OS
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