@@ -404,6 +404,63 @@ Major features include:
404404## Other News
405405
406406<!-- One-liners for plan items that haven't got their own sections. -->
407+ - Other game updates:
408+ - [ Idu] [ idu ] is a game about growing simulated plants, recent updates
409+ include addition of a GPU particle system.
410+ - [ Nanovoid] [ nanovoid ] is a 2D tactical space shooter game, most recent features
411+ have been added to the ship editor.
412+ - [ Cells] [ cells ] is a singleplayer game inspired by [ agar.io] [ agar ]
413+ - [ MS80] [ ms80 ] is a game about scavenging parts and creating things with them to
414+ survive alien attacks. MS80 now does basic simulation of thermodynamics.
415+ - [ Maginet] [ maginet ] updated their game interface and brought the debuted the editor
416+ update!
417+ - [ Combine And Conquer] [ caq ] new release fixes issues with item rendering.
418+ - [ rust-drive-ai] [ rust-drive-ai ] is a self driving AI simulation game built in
419+ span of 30 days that uses the Bevy engine. In addition, under the hood the cars
420+ are controlled using neural networks and trained by a genetic algorithm.
421+ - [ The Station] [ station ] is a brand new NASA-punk survival game.
422+ - [ Turtletime] [ turtletime ] is a multiplayer competitive turtle game built using
423+ the Bevy and Matchbox.
424+ - [ Tiny Glade] [ tinyglade ] updated path detailing.
425+ - [ Fish Folk] [ fishfolk ] is collection of arcade style multiplayer games where
426+ you dive deep in the ocean!
427+ - Other learning material updates:
428+ - [ Game Dev Graphics] [ gamedevgraphics ] posted a series of 3D graphics tutorials
429+ in Rust from scratch.
430+ - [ Maciej Główka] [ maciej glowka ] brings updates for map generation to his [ Bevy
431+ roguelike tutorial] [ bevyrogueliketutorial ] .
432+ - [ Learning Game Dev] [ learninggamedev ] brings third edition to their tutorials
433+ with building a platformer with Bevy.
434+ - Other engine updates:
435+ - [ Bitang] [ bitang ] is a new framework for demoscene productions.
436+ - Other library updates:
437+ - [ miniquad] [ miniquad ] now supports GL2/Metal.
438+ - [ gecs] [ gecs ] is a new compile-time generated ECS library.
439+ - [ nv-flip] [ nv-flip ] library helps you visualize human-noticeable differences
440+ between rendered images.
441+
442+
443+
444+ [ idu ] : https://epcc.itch.io/idu
445+ [ nanovoid ] : https://store.steampowered.com/app/2326430/NANOVOID/
446+ [ cells ] : https://github.com/psincf/Cells
447+ [ agar ] : https://agar.io/
448+ [ ms80 ] : https://ms80.space/
449+ [ maginet ] : https://evrimzone.itch.io/maginet
450+ [ caq ] : https://martinbucksoftware.itch.io/combine-and-conquer
451+ [ rust-drive-ai ] : https://github.com/bones-ai/rust-drive-ai
452+ [ station ] : https://www.youtube.com/watch?v=fecn1qPNu3c
453+ [ turtletime ] : https://github.com/mikeder/turtletime
454+ [ tinyglade ] : https://pouncelight.games/tiny-glade/
455+ [ fishfolk ] : https://www.kickstarter.com/projects/erlendsh/fish-folk/posts/3841752
456+ [ gamedevgraphics ] : https://www.youtube.com/watch?v=Hqi8QREXwrE
457+ [ maciej glowka ] : https://maciejglowka.com/contact/
458+ [ bevyrogueliketutorial ] : https://maciejglowka.com/blog/bevy-roguelike-tutorial-devlog-part-10-room-placement/
459+ [ learninggamedev ] : https://affanshahid.dev/posts/learning-game-dev-bevy-3/
460+ [ bitang ] : https://github.com/aedm/bitang
461+ [ miniquad ] : https://github.com/not-fl3/miniquad
462+ [ gecs ] : https://docs.rs/gecs/latest/gecs/
463+ [ nv-flip ] : https://github.com/gfx-rs/nv-flip-rs
407464
408465## Discussions
409466
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