The nix-playground is a command line tool that makes applying patches to the nixpkgs packages much easier.
# checkout libnvidia-container package source code locally
np checkout nixpkgs#libnvidia-container
# modify the code
vim checkout/src/cli/main.c
# build the package with changes you made in the checkout folder and try it out
np build
# output the patch for applying on the production environments
np patch > bugfix.patch
# clean up the generated files
np cleanToo often, we are afraid of digging into the upstream code, modifying and patching it because it's a very tedious process. Just getting the project to build could take hours. Thanks to nixpkgs, building open-source software is much easier with a single source tree capable of building from the Linux kernel all the way to a simple utils command-line tool. With nix-playground, now you can easily check out source code from a package, modify it, test it out, and then create patches effortlessly.
This tool assumes you have nixpkgs with flake and Python >= 3.11 installed on your environment. To install nix-playground, simply run:
pip install nix-playgroundThen, you can use the command line tool np (stands for nix-playground).
For example, say you need to apply a patch to libnvidia-container, with the np command, you can run:
np checkout nixpkgs#libnvidia-containerIt will check the source code of libnvidia-container in the checkout folder of the current directory.
Next, you can modify the code in the checkout folder. The tool will track changes you made automatically.
Once you're done with the changes and would like to try it out, simply do the following:
np buildIt will build the libnvidia-container package with patches from the changes you just made in the checkout folder.
The result will end up in the result folder, just like the nix-build command.
You can test the build. When you're happy with the result and decide to port the patch file to your production environments, you can run the command:
np patch > bugfix.patchTo print the patch file contents. With the patch file, you can then apply it on the target package like this:
with import <nixpkgs> {};
libnvidia-container.overrideAttrs (oldAttrs: {
patches = (lib.attrsets.attrByPath ["patches"] [] oldAttrs) ++ [./bugfix.patch];
})One of the issues we encountered while using nix-playground was the version we patched locally is different from the one running on our production environment.
To solve the problem, you can checkout specific version of nixpkgs or flake with the flake reference URL schema.
For example, to fix a bug of libnvidia-container in the nixpkgs repo at commit 11415c7ae8539d6292f2928317ee7a8410b28bb9, you can run the following
np checkout github:NixOS/nixpkgs/11415c7ae8539d6292f2928317ee7a8410b28bb9#libnvidia-container- Create
.nix-playgroundfolder in the current directory - Call
nix derivation showto output the derivation as a json file at.nix-playground/drv.json - Get the
env.srcnix store path from the generated derivation - Run
nix-store --realiseto realise the package and its source derivation with links in the.nix-playgroundfolder. - Deep copy the source (from env.src) folder, or untar it to the current directory's
checkoutfolder - Init a git repo in the
checkoutfolder and commit all the changes - Apply patches from the package as commits in the
checkoutGit repo if there's any
- Get the cached diff with git for the
checkoutfolder and output the patch file to.nix-playground/checkout.patch - Insert patch into the payload from
.nix-playground/drv.json - Call
nix derivation addto add the derivation with patch added - Read output patch does not match error, if there's any, patch the derivation payload and jump to step.3 and try again
- Realize the patched derivation and build
- Implement
np shell(likenix-shellbut with the patches applied) - Support patching nested dependency package
- Rewrite it with Rust? 🤔