Releases: ScriptedEvents/ScriptedEventsReloaded
Releases · ScriptedEvents/ScriptedEventsReloaded
Version 0.7.0
What's Changed
- added BreakDoor method (by @KrzychuWarrior)
- updated DoorInfo method (by @KrzychuWarrior)
- added RepairDoor method (by @KrzychuWarrior)
- added SetDoorHealth method (by @KrzychuWarrior)
- added SetMaxDoorHealth method (by @KrzychuWarrior)
- added SetDisplayName method (by @KrzychuWarrior)
- added SetEmote method (by @KrzychuWarrior)
- added SetInfoArea method (by @KrzychuWarrior)
- fixed bugs regarding new value system
- added a shortcut for running SER methods from a command
- added example scripts, generated using serexamples command
- fixed SetLightColor method
Full Changelog: 0.6.0...0.7.0
Version 0.6.0
The entire value system was again rewritten to allow for better support of tokens with unknown return signatures like method expressions or player expression.
Some method and expression arguments also adjusted, expect changes in enum names and options.
Removed tests as these were too limited to see more major use.
Version 0.5.0
What's Changed
Additions
- StartRound method
- EndRound method
- CleanupPickups method
- SetGroup method
- SetDoorPermission method
- SetHumeShield method
- AddHume method
- SetGravity method
Changes
- LockDoor method's "lock" argument now has a default value of "AdminCommand"
- Cassie method now has a "should glitch" argument, adding random modifications to the message
- Made numbers support expressions like (9 + 10) as valid arguments
- SetLightColor now has an "intensity" argument, allowing for brighter colors
- Scripts starting with
#will now be ignored, allowing text files as documentation
New Contributors
- @KrzychuWarrior made their first contribution in #3
Full Changelog: 0.4.0...0.5.0
Version 0.4.0
First pre-release of SER