Skip to content

Conversation

@Harvey3141
Copy link

We are using a Unity camera without Syphon, and the GUI.DrawTexture method renders on top of this camera in the Game window even with different camera depth settings.

We're also using a Unity camera without Syphon, and the GUI.DrawTexture method renders on top of this camera in the Game window even with different camera depth settings.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant