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Biggest Changes:
- Class-based skill system.
- Warrior
 - Mage
 - Cleric
 - Ranger
 - Rogue
 
 - Equipment/items can be restricted based on class.
 - No item insurance - all non-stackable/non-cursed items always remain with a character when they die.
 - No races. Humans only.
 - One map.
 - A lot of systems were removed to provide a cleaner starting point to make new systems.