Software Developer passionate about creating user-focused experiences across Mobile, Web, and AI.
- π Master's in Computer Science from UMCS Lublin (2020-2025)
- πΌ Software Engineer at Lunshie Sp. z o.o. (since October 2024)
- π§ Specializing in Cross-Platform development, UX design, and Performance optimization
- π Based in Lublin, Poland
π§ Zombie Storm
Unity 3D survival shooter with advanced weapon systems and AI-driven zombie behaviors
- Tech: Unity, C#, Universal Render Pipeline
- Features: 8 weapons, 4 game phases, shop system
π° FairShare
Offline-first group expense sharing app built with Clean Architecture and dependency inversion
- Tech: Flutter, Dart, Riverpod, Drift (SQLite), Firebase
- Highlights: 300+ tests, offline-first sync, event-driven reactive UI, production-ready architecture
π± Lunshie
Restaurant discovery mobile app with Firebase integration
- Tech: Flutter, Dart, Google Maps, Riverpod
- Features: Offline support, push notifications, clean architecture
- π Building innovative mobile and web applications at Lunshie
- π± Exploring advanced AI/ML algorithms for real-world applications
- π― Developing cross-platform solutions with Flutter and modern web technologies
- π Expanding expertise in performance optimization and user experience design