work.flow is an asynchronous workflow library for Node.
The current version is 0.0.0 and is still going through documentation and testing before development starts, Unless you are contributing, you should probably not be using this.
The purpose of work.flow is to provide a means of creating individual pieces of code that can be used to quickly create applications or data processing pipelines.
More Information
- Flow-based Programming http://www.jpaulmorrison.com/fbp/
- Flow-based programming https://en.wikipedia.org/wiki/Flow-based_programming
print-line.js
var work = require('work.flow');
module.exports = work.flow.task.definition({
uri: 'incredi.co/games/worlds-fastest-game/print-line',
properties: {
message: {
type: String,
value: ''
}
},
task: function(options, complete) {
var message = options.properties.message;
console.log(message);
return complete(null, message);
}
});ask-name.js
var util = require('util');
var work = require('work.flow');
var readline = require('readline');
var io = readline.createInterface({
input: process.stdin,
output: process.stdout
});
module.exports = work.flow.task.definition({
uri: 'incredi.co/games/worlds-fastest-game/ask-name',
properties: {
for: {
type: String,
value: 'Buddy'
},
prompt: {
type: String,
value: 'Hey %s, What is your name?',
readOnly: true
}
},
task: function(options, complete) {
var prompt = util.format(options.properties.prompt, options.properties.for);
return io.question(prompt, function(name) {
return complete(null, name);
});
}
});ask-for-player-names.js
var work = require('work.flow');
require('./ask-name');
module.exports = work.flow.path.definition({
uri: 'incredi.co/games/worlds-fastest-game/paths/ask-for-player-names',
start: [{
name: 'player-one',
uri: 'incredi.co/games/worlds-fastest-game/ask-name',
properties: {
for: 'Player 1'
}
}, {
name: 'player-two',
uri: 'incredi.co/games/worlds-fastest-game/ask-name',
properties: {
for: 'Player 2'
}
}],
timeout: 6000,
error: [{
uri: 'work.flow/task/restart'
}]
});workflow.js
var work = require('work.flow');
require('./print-line');
require('./ask-for-player-names');
module.exports = work.flow.definition({
name: 'worlds-fastest-game',
uri: 'incredi.co/games/worlds-fastest-game',
start: [{
name: 'ask-names',
uri: 'incredi.co/games/worlds-fastest-game/paths/ask-for-player-names'
}, {
name: 'determine-winner',
uri: 'work.flow/task/if-then-else',
properties: {
if: {
value: function(options, callback) {
//@info return a random number between 1 & 2.
return callback(null, Math.round(Math.random() * (2 - 1) + 1));
},
equals: 1,
then: [{
name: 'player-one-wins',
uri: 'incredi.co/games/worlds-fastest-game/print-line',
properties: {
message: '{ask-names.player-one} WINS!!!!'
}
}],
else: [{
name: 'player-two-wins',
uri: 'incredi.co/games/worlds-fastest-game/print-line',
properties: {
message: '{ask-names.player-two} WINS!!!!'
}
}]
}
}
}, {
uri: 'work.flow/workflow/restart'
}],
timeout: 6000,
error: [{
uri: 'work.flow/workflow/restart'
}]
});index.js
var workflow = require('./workflow');
//@info lets run the worlds fastest game
workflow.run(function(err, context){
//@info The worlds fastest game is also the longest
// If you take a close look at the work flow
// It will never actually end...
console.log('MUAHAHAHAHAHAHAHAH');
});
$ npm install work.flow --saveBefore running any development scripts, be sure to first install the dev modules.
$ npm install work.flow --save --devOutputs code documentation files to the ./doc/api folder.
$ npm run docOutputs static analysis files to the ./doc/analysis folder.
$ npm run analyzeOutputs code coverage files to the ./doc/coverage folder.
$ npm run testCURRENT COVERAGE REPORT
Questions or comments can also be posted on the work.flow Github issues page.
Hector Gray (Twitter: @defstream)
Pull Requests welcome. Please make sure all tests pass:
$ npm testPlease submit Github issues for any feature enhancements, bugs or documentation problems.
MIT
