- Each piece/element has 4 square blocks.
- A random sequence of pieces falls down.
- We can rotate it (90 degrees each time, both ways).
- Need to create a horizontal line to clear the line.
- When a certain number of lines is cleared, we change the level of the game, which increases the speed of the falling pieces.
- Game ends when a piece reaches the top.
- move left :
left arrow - move right :
right arrow - soft drop :
down arrow - hard drop :
space - rotate left :
a - rotate right :
dorup arrow
corepack enablepnpm run start: Run the typescript compiler and a local server (inlocalhost:8000).pnpm run build: Run the release build (output located at/release/(name)_(version)/).
