Rust library implementation of the legacy Master Server Query Protocol.
Add this to your Cargo.toml:
[dependencies]
msq = "0.2"
If you want to get straight from the latest master branch:
[dependencies]
msq = { git = "https://github.com/nullsystem/msq-rs.git" }
To get started using msq, see the Quick Start section below and take a look at the documentation (stable).
By default, both async MSQClient and non-async/blocking MSQClientBlock are included.
However, if you want to only include one or the other, you could do the following:
For non-async/MSQClientBlock only:
[dependencies]
msq = { version = "0.2", default-features = false, features = ["non-async"] }
For async/MSQClient only:
[dependencies]
msq = { version = "0.2", default-features = false, features = ["async"] }
use msq::{MSQClient, Region, Filter};
use std::io::Result;
#[tokio::main]
async fn main() -> Result<()> {
    // Startup the client
    let mut client = MSQClient::new().await?;
    // Connect to the master server
    client.connect("hl2master.steampowered.com:27011").await?;
    // Maximum amount of servers we wanted to query
    client.max_servers_on_query(256);
    let servers = client
        .query(Region::Europe,  // Restrict query to Europe region
            Filter::new()       // Create a Filter builder
                .appid(240)     // appid of 240 (CS:S)
                .nand()         // Start of NAND special filter
                    .map("de_dust2")     // Map is de_dust2
                    .empty(true)         // Server is empty
                .end()          // End of NAND special filter
                .gametype(&vec!["friendlyfire", "alltalk"])).await?;
    // nand filter excludes servers that has de_dust2 as
    // its map and is empty
    // nand and nor are both special filters, both closed by
    // using the end method
    Ok(())
}If you don't want to use async, then a blocking version is available. The methods functionalities and names should matches its async counterpart.
use msq::{MSQClientBlock, Region, Filter};
use std::io::Result;
fn main() -> Result<()> {
    let mut client = MSQClientBlock::new()?;
    client.connect("hl2master.steampowered.com:27011")?;
    client.max_servers_on_query(256);
    let servers = client
        .query(Region::Europe,  // Restrict query to Europe region
            Filter::new()       // Create a Filter builder
                .appid(240)     // appid of 240 (CS:S)
                .nand()         // Start of NAND special filter
                    .map("de_dust2")     // Map is de_dust2
                    .empty(true)         // Server is empty
                .end()          // End of NAND special filter
                .gametype(&vec!["friendlyfire", "alltalk"]))?;
    Ok(())
}- REMOVED: msq::regionandmsq::filtermodules are no longer exposed. Just usemsq::Regionenum andmsq::Filterstruct directly.
- REPLACED: as_stringreplacesas_strinmsq::Filter
- NEW: single_querymethod inmsq::MSQClientandmsq::MSQClientBlockto do a single query in one function
- NEW: msq::MSQClientBlockfor a non-async version
- NEW: Can now define features asyncandnon-async. Both are enabled by default.
msq-rs is released under the ISC License
The following library goes well with this one:
- Source A2S Queries: a2s-rs