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Compiling on Windows
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Clone/Checkout pygame-ce from Github. 
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Install Visual Studio Build tools. Make sure you Install the "Desktop Development with C++" option (including optional components) to get the latest Visual Studio C compiler. See:  Alternatively you can also install the MinGW compiler. 
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Open a Command Prompt/Terminal window. I personally create a PyCharm project and use the one built into PyCharm, but there are many options at this point. Optionally - you may also want to create a virtual environment at this point. There are several virtual environment libraries including the built-in venv. If you are using PyCharm it can create a virtual environment for you when first cloning or creating a project. A virtual environment can help keep the dependencies of multiple projects separate so you don't experience library version clashes.
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If not there already, cdinto the pygame-ce directory from where you checked it out on your PC in step 1.
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Enter the following command: pip install .  
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It should look a bit like this when it starts going:  That's it! You should be able to run the tests and examples now. 
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You may also check out the Advanced compilation guide (for developers) if you are getting into development or are running into issues.