Implementations of programming design patterns in Unity with examples in C# when to use them.
          computer-science          unity          architecture          unity3d          design-patterns          observer-pattern          principles          software-engineering          command-pattern          object-pool          factory-pattern          game-programming-pattern          singleton-pattern          state-pattern          prototype-pattern          flyweight-pattern          spatial-partitioning          object-pool-pattern          type-object-pattern          subclass-sandbox-pattern      
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            Updated
            Oct 27, 2025 
- C#